All posts by Fred Perry

New Game Plus Issue Discovered

The current new game plus system seems to pre-maturely grant access to the random encounter dungeons, and give them priority over the story dungeons, thus halting the Newgame + progress.

I’ve identified the issue and will add the appropriate patch soon. (It’s a pretty small adjustment at that.)

Sorry for the inconvenience.

 

UPDATE:

I’ve only now had a chance to fully check the patch and I found 1 more issue that locks out the Treesea levels.

The trouble began with newgame+ because  I was trying to keep interludes and various stage clear data in with the newgame+ mode instead of just purging everything except the stats and calling it a day.

(Some interludes depend on stage clear data.)

I’ll be thoroughly checking the new version this weekend to create an updated version.

New Version Update

I’ve added a new page that will contain version updates and download files for Tactics Elemental.

As of right now, the page has the latest version update.

I will also be sending everyone who purchased the game a new link and decrypt key for the new version’s full installation. The store.fredgdart.com’s Tactics Elemental purchase page will also link to the new version and issue the appropriate decrypt key.

Unfortunately, the last version had an issue with New Game Plus that got them stuck in the Illath Vaults Random Encounter Area… Even with the patch, the area is on the save game file as an accessible location, so the recommended course of action is to restart newgame plus. Version 1.2 will allow the right path to be followed.  I added a new cheat code that will allow you to begin newgame plus… (Yep, it’s abusable but, it’s your game. Play how you want!)

Cheat(Enter cheats in the battle status window.)

/STARTNEWGAMEPLUS

Thanks for your patience.

New Game Issue Discovered

Just discovered some issues due to incorrectly implemented flags:

New Game Plus area inaccessable:

“Illath Mana Vaults” random encounter flag did not reset on “Newgame plus”

Some Interludes are inaccessible:

All of Mayzi and Xolo’s interludes, Veer and Leon’s 4th interlude, All of Alyss’ and Leon’s…

Makyl and Mayzi’s affinity reaches “50” points but does not say (ready)… This is due to a rounding-up issue. This happens when the actual affinity accrued is 49.9998~  Going a little more with their affinity will “ready” their interlude. I plan to address this issue, but it’s minor compared to working on new content for the upcoming DLC campaign.

I will release a new version of the game for download and email the link and key to all customers who purchased version 1.1 or version 1.0 this weekend.

Sorry for the inconvenience.

Development Update

Development update:

I’ve begun working on the next chapter in the story of Nowhere.

A DLC campaign that will take the crew into the realm of the Xubus’ last conquest, the Orkie Homeword!

Adventurous battles, The history of the Orkies and their downfall as well as new interlewds to unlock!

I’ll be updating my trello  development map as I progress.

Current ETA, May 2017

 

Website update:

Installed the rest of the female NPC data logs.