With the increase in levels in the coming DLC chapters, I’ve found it necessary to re-tool the level cap on Accuracy and Evasion and adjust the to-hit formula accordingly.
For those who are under lvl100, the game should be the same as always. For those who break the Acc 500 evasion 500 cap, I’ve opened up things for the eventual end-game level combat areas.
I’ve also made model adjustments to a few characters. (I need to re-compile some DLC chapters as they replace models during those chapters with their own assets.)
Anyway, the next version update will be available this week for my Offbeatr supporters, FredGDArt shop customers and as soon as possible for my Nutaku customers( I have less control over when Nutaku places updates onto their site, so please be patient.)